<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: haXe + Box2D</title>
	<atom:link href="http://www.splashdust.net/2009/10/haxe-box2d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.splashdust.net/2009/10/haxe-box2d/</link>
	<description>Random bits of geeky stuff</description>
	<lastBuildDate>Thu, 09 Sep 2010 12:55:56 +0200</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Splashdust</title>
		<link>http://www.splashdust.net/2009/10/haxe-box2d/comment-page-1/#comment-68</link>
		<dc:creator>Splashdust</dc:creator>
		<pubDate>Fri, 29 Jan 2010 10:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.splashdust.net/?p=5#comment-68</guid>
		<description>Oh, that is nice! I&#039;ll check it out.
Maybe at some point in the future, the best parts of each port could be merged to create a super port :)</description>
		<content:encoded><![CDATA[<p>Oh, that is nice! I&#8217;ll check it out.<br />
Maybe at some point in the future, the best parts of each port could be merged to create a super port :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: canab</title>
		<link>http://www.splashdust.net/2009/10/haxe-box2d/comment-page-1/#comment-67</link>
		<dc:creator>canab</dc:creator>
		<pubDate>Fri, 29 Jan 2010 09:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.splashdust.net/?p=5#comment-67</guid>
		<description>ohh, box2dhx was already existing.. I have also ported box2d and little optimized it (1.5...2 times faster)

http://code.google.com/p/box2d-haxe</description>
		<content:encoded><![CDATA[<p>ohh, box2dhx was already existing.. I have also ported box2d and little optimized it (1.5&#8230;2 times faster)</p>
<p><a href="http://code.google.com/p/box2d-haxe" rel="nofollow">http://code.google.com/p/box2d-haxe</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Splashdust</title>
		<link>http://www.splashdust.net/2009/10/haxe-box2d/comment-page-1/#comment-8</link>
		<dc:creator>Splashdust</dc:creator>
		<pubDate>Tue, 03 Nov 2009 15:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.splashdust.net/?p=5#comment-8</guid>
		<description>There is actually a haXe port of Box2D available on google code at http://code.google.com/p/box2dhx/. But simply porting the AS3 version to haXe does not seem to make a huge difference, performance wise. While the haXe compiled Box2D test bed does seem to run slighty faster than the AS3 one, other tests I conducted didn&#039;t run any better at all. So until the haXe port has been properly optimized, the perfomance gain is negligible.

But I suppose the main advantage of having a haXe version of Box2D would be that it could be compiled for other targets as well as flash 9 and 10.</description>
		<content:encoded><![CDATA[<p>There is actually a haXe port of Box2D available on google code at <a href="http://code.google.com/p/box2dhx/" rel="nofollow">http://code.google.com/p/box2dhx/</a>. But simply porting the AS3 version to haXe does not seem to make a huge difference, performance wise. While the haXe compiled Box2D test bed does seem to run slighty faster than the AS3 one, other tests I conducted didn&#8217;t run any better at all. So until the haXe port has been properly optimized, the perfomance gain is negligible.</p>
<p>But I suppose the main advantage of having a haXe version of Box2D would be that it could be compiled for other targets as well as flash 9 and 10.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim Kerchmar</title>
		<link>http://www.splashdust.net/2009/10/haxe-box2d/comment-page-1/#comment-7</link>
		<dc:creator>Tim Kerchmar</dc:creator>
		<pubDate>Tue, 03 Nov 2009 01:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.splashdust.net/?p=5#comment-7</guid>
		<description>How much more performance do you think could be gained by actually compiling Box2D in HaXe? If I understood what you did, you compiled it in the AS3 compiler and figured out how to use that swf with your HaXe project?</description>
		<content:encoded><![CDATA[<p>How much more performance do you think could be gained by actually compiling Box2D in HaXe? If I understood what you did, you compiled it in the AS3 compiler and figured out how to use that swf with your HaXe project?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
